Wheel of Fortune (Explore the buildings with Logan). Enemies: Feral ghouls, Glowing ones, Feral ghoul reavers. Inhabitants: Marcus (mayor), Doc Henry (doctor), Calamity (merchant), Lily Bowen, Keene, other Nightkins and Super mutants. Cold, Cold Heart (Spread word of Legion atrocities). Unmarked quest: Strategic Nuclear Moose (Find Gourd's secret brewery in the cellar). The NCR Sharecropper Farms were built as part of the implementation of the Thaler Act, under which farmers from the NCR would come to the Mojave wasteland to farm the land in exchange for the NCR's military protection (and water thanks to a pipe from Lake Las Vegas). By the time NCR reached Vegas, the city was in full working order, and the NCR returned to Shady Sands with tales of an oasis of light in the middle of the desert, untouched by war. The only purpose this location serves is to complete the quest I Could Make You Care, if the Courier chose a certain path. This location consists of just a dilapidated shack. • Any location can be selected directly on the map (its icon will be highlighted by a red border) and in the information box above the map will be open a description. There are three rooms inside the safehouse: a dining room (which contains a water fountain), a bedroom, and a generator room for the electricity. Inhabitants: Lieutenant Monroe and NCR soldiers, Private Kowalski, Ike (Big Horn Saloon, merchant), Jessup and several other Khans. Credit to GuestSixx for building the original map. White). Composed of remnants of the former Unity, they are considerably more intelligent than their Vault 87 and Institute cousins, though nightkin ail from severe psychological damage. There is a hollowed-out rock on the right. The independent settlement of Novac struggles with neighbors consisting of irradiated abominations, while businesses such as the Gun Runners, Crimson Caravan Company, and the 188 Trading Post traders attempt to keep commerce viable amidst the growing chaos. One thug of the Scorpions Gang usually guards the front door, other gang members can be found inside. Notable loot: Big Book of Science in the Command Center, Sunset Sarsaparilla star bottle cap in the Mess Hall. Subscribe. Mick & Ralph's: Mick (merchant), Ralph (merchant). In this location between two wooden bridges are two Van Graff Thug bodies and three ash piles. Enemies: Robobrains, Mister Handies, Crazed Mister Handies, Automated turrets. Goodsprings Source is located south-south-east of Goodsprings and serves as its purified water supply. Enemies: Deathclaws, Deathclaw mother, Legendary deathclaw. The beer bottle in the middle of the map is probably the REPCONN launch facility. Notable loot: a copy of Nikola Tesla and You in Schuler's office (Hidden Valley Bunker L1). Buildings: Boulder City train station, Big Horn Saloon, Great Khan hideout. The Mojave Wasteland is the new name for the old world Mojave Desert and the primary setting of Fallout: New Vegas. Inhabitants: Alice McLafferty (manager), Blake (merchant), Don Hostetler (daytime only), Ringo (after completing Ghost Town Gunfight), Janet, Caravaneers and Guards. The Ivanpah Valley features several locations including Primm, Jean Sky Diving, Sloan, Hidden Valley, and the Ivanpah Dry Lake. Buildings: Doc Mitchell's House, Prospector Saloon, Goodsprings General Store, Goodsprings Schoolhouse, Goodsprings Gas Station, Goodsprings Home (4), Victor's shack. The Nevada Highway Patrol Station is an abandoned patrol station that is used as a base of operations for members of the Jackals. Only one of each type can be installed. Inhabitants: Ranger Jackson (NCR commander), Major Knight (offers repairs), Lacey (merchant), Ranger Ghost (NCR sniper), Sgt. Unsubscribe. Veni, Vidi, Vici (Kill General Oliver and his guards). The Mojave Wasteland has significant diversity in terms of inhabitants and landscapes. The Monte Carlo Suites is one large building with a big neon sign on the roof to the western side of New Vegas. The barriers are not just removed altogether, I removed a few of the barriers at the Mojave Outpost (it's located in the southwest corner of the map). Three of four bunkers are just a large entry room with a locked door on the opposite side that lead to nowhere. Coyotes have managed to survive in the wasteland with little to no mutation. There are two notable sections to this location, the house and the mine itself, without any hostile creatures or traps inside. It is surrounded by three valleys, the Las Vegas Valley which lies to the north, the Ivanpah Valley to the west, and the Eldorado Valley to the east. The Mole Rat Ranch is just a piece of land with a bunch of friendly mole rats. The cave is split into two major sections. The Stealth Boy is Black Mountain, east of it is a shard of mirror representing HELIOS One. Restoring Hope (Defeat the Legion at Nelson). Enemies: Centaurs, Super mutant masters, Super mutants. Related quest: Crazy, Crazy, Crazy (Speak to Neil at his shack). Each level has a campfire. Buildings: Cottonwood Cove HQ, Cottonwood Cove mess hall, Cottonwood Cove storage, Cottonwood Cove restroom, Cottonwood Cove shack. Caravans and merchants heading to and from the Mojave deal with exorbitant taxes and fees imposed on them by the NCR. Inhabitants: Fitz (food merchant), Lupe (water merchant). The larger entities have the advantages of manpower and firepower, and those that have managed to acquire pre-War technology, such as the Crimson Caravan Company, prove even more successful, some even recruited out of the region to serve with military organizations elsewhere in the pre-War United States. Fallout: New Vegas Real Locations- A tour of the Mojave wasteland. There is a campfire directly in front the shack. Everyday society is stable in some areas and not in others. The Courier can only gain entrance to the BoS Safehouse after finishing the quest Still in the Dark, also have a positive reputation with the Brotherhood of Steel and have the rating "Liked". I've driven to Vegas countless times and seeing towns like Primm and the areas around Las Vegas recreated pretty accurately was a nice touch. Collect the Legion ears for Private James Sexton. He believes that the fewer soldiers of each organization who try to impede his progress at the next battle of Hoover Dam, the better. Talent Pool (Recruit a singer for the Tops, Bruce Isaac). There is a campfire for crafting and makeshift beds to restore health. (Unmarked) Investigate Keith's shady dealings. Both the mole rats and the brahmin respawn. Inhabitant: Ranger Gomez (the Courier can request a small amount of a specific ammunition type from her every few days). Goodsprings Cemetery is consists of 29 graves, some makeshift fencing which marks the cemetery border, and a large water tower at its northern edge. Factions: Goodsprings, Powder Gangers (possibly). This ultimately led to the execution of the Malpais Legate. The stick of dynamite represents Powder Ganger territory. All lose in different ways, a dam of corpses, towns of corpses, scattered across the sand. House 's half-brother, Anthony house suffered from paranoia, which are located it. One-Story house with a small alpine resort high in the society of shack... Moose ( Find the source of the Dam is a crashed satellite `` wind brahmin '' or his! 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